In part 2 of the EoMG series, we'll be arranging our atomic toolkit from part 1 into well designed compositions using both theory and practical examples!
In part 1 of the EoMG series, we'll be creating geometric primitives, modifying them, shading them, and combining them, finishing with a toolkit of shapes to compose in part 2.
Use Blender's Physics Engine to build and animate the superior siege engine: A TREBUCHET!
In this quick Blender Low Poly tutorial, learn how to use Colour Palettes to texture a simple low poly model.
Learn to make four animated text-based motion graphics effects in Blender 2.8x! These are modern/scifi UI themed, and fairly simple to make, as well as easily customizable.
Learn to make five easy motion graphics effects in Blender, by utilizing the power of 3D to animate a variety of 2D motion graphics effects.
Learn to use the screw modifier and some shader tricks to fake curvilinear motion blur in Blender EEVEE!
Learn to make a Sci-Fi Weapon Scope in Blender 2.8x in this tutorial, which goes over some useful techniques in hard surface modelling without any paid add-ons.
We're making de_dust2 in Blender in the low poly style, and this tutorial goes over tips for adding colour, higher resolution details and setting up a low poly scene.
Learn how to block out a model from scratch, in this case, one of the most famous FPS maps of all time: Dust II.
To complete our robot model, we'll be setting up decals, stylized materials and lighting.
Learn how to add custom cables, vents and armour plating in this tutorial.
Become a puppeteer and develop an easy and fast IK rig for mechanical objects, particularly bipedal robots.
Start off the Robot Character series by making the robot basemesh, with mechanically plausible details, like joints and sockets.
Animating nonlinear rotations is rather difficult, and this tutorial will show you how to design and animate a ferris wheel scene with some handy tricks and modifiers.
How to make a Starfall effect in cycles, continued from the previous tutorial.
Build a realtime hyperspace-jump effect with Blender's new EEVEE engine. Learn motion blur, basic animation, and particle systems!
I'll be going over how to make and design a simple arcade machine in Blender and apply some procedural materials and textures.
This is process to make a quick gun animation in Blender, as well as polishing details on the AK47 from previous.
I'll show you how to model and develop an NPR shading model for a low-poly AK-47 in EEVEE.
Use the power of Blender to animate a turning pixel planet with clouds from NASA!
Use Blender's incredibly powerful Ocean modifier to make a cool sci-fi cinematic in EEVEE.
Learn how to make and animate a pulsing lightning beam, and watch it play in realtime with Blender's new EEVEE render engine.
Make an explosive firework effect with Blender's Particle Instance modifier, and learn to use large particle systems in animations.
Create a glitch title animation with procedural effects and lots of compositing, with depth of field and camera effects.
Transform Terraria's Terra Blade into its 3D equivalent with Blender! Learn to build glassy materials and a special modelling technique to highlight sharp edges.
Watch me make a guitar in Blender in this timelapse, and turn on subtitles to see some tips and tricks.
I'll show you how to model and design a quick roller coaster simulation in Blender, set in space!
Learn to animate a NPR grass field in Blender EEVEE using particles and physics!
I'll be making an ACR from COD:Modern Warfare 3 in this tutorial, and annotating my tips as I go along. This is my general workflow for creating a gun in Blender from reference.